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Fallout 1 why wont ian become my companion

WebJun 15, 2011 · For some reason, Ian refuses to join me. Whenever I ask him to, he just says "No, I'm needed here". The first time I spoke to him, it gave me the option to go through … WebFallout 1st membership not activating. Like the title says, I bought the subscription but when I go to the game menu, it still says to join fallout 1st. When I check back on the Xbox …

In Fallout 1 can your companions who use guns run out ... - Fluther

WebSep 9, 2024 · Ian is not like the other Fallout companions, then. And it goes beyond the name given to him. He’s the first test product to come out the factory; the broken prototype, a mess of a man.... WebJan 7, 2016 · How come preston wont become my companion? I would like to consider myself the most minuteman....y person in my fallout file, so I would like to travel with preston (When he doesn't tell me to go help another settlement) but the thing is that when I talk to him he just goes "General." community cars great massingham https://taylormalloycpa.com

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WebNov 17, 2015 · Any companion will switch back to their original weapon when they run out of ammo for all the weapons you've given them. Their original weapon uses magic … WebSep 2, 2024 · Fallout 1 wasn't meant to have companions in the first place. It's something the devs added very late in the game development. Some companions can't handle … WebAug 22, 2010 · Yes, they can run out of ammo – in which case they’ll just start whacking people in the head then. Give them more (the appropriate kind for the weapon they’re using) and they’ll start shooting up the joint (use discretion if you ever decide to give someone a Gatling gun). Yes, they will use better armor although it won’t appear on them. duke primary care in chapel hill nc

How do I equip NPC partners with armor/weapons?, page 1 - GOG.com

Category:Companion Mod for Fallout 1? :: Fallout General Discussions

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Fallout 1 why wont ian become my companion

In Fallout 1 can your companions who use guns run out ... - Fluther

WebThe downside of dogmeat though is that he cannot be issued commands like other companions in Fallout 1 and cannot heal himself with stimpaks either, so once he's a companion, he's there until death. If you know the next encounter is going to be difficult, you can coax him into a room/building and close the door to keep him safe. WebApr 5, 2024 · Fallout 1 is VERY hard to play with a "Negoiator/Diplomat" as your main character. THe NPC' are too wonky to be depended upon in combat.,and too many of the enemies cannot be negotiated with directly.I love Fallout 1 but that really need a fighter or a thief character to play the game without a lot of frustration is one of the game's …

Fallout 1 why wont ian become my companion

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WebJan 15, 2024 · So I decided to dismiss my 2 companions (Ian and Katia) before going to the mariposa base because they kept dying to the … WebAug 27, 2024 · In Fallout 1. To change equipment of your companion you must pickpocket or sell them the equipment you wish to give them. In Fallout 2, there is menu to just give them the item, or take the desired item away. gogwitcher300 Post edited August 23, 2024 by gogwitcher300 deck16 New User deck16 Registered: Nov 2015 From United Kingdom

WebMay 10, 2024 · This mod adds Ian from Fallout 1 as a recruitable companion whom can be found in Sloan. He has unvoiced dialogue, a companion wheel, and custom equipment. Share Permissions and credits Changelogs This mod adds the classic Fallout character, Ian, from Fallout 1 as a hirable companion. WebMay 15, 2024 · They're not scripted to be of any real use, so there's no need to obsess over them. They're not 'companions.' They're meatshields with really bad stats, that you can …

WebJun 8, 2024 · Fallout 1 - How to get Dogmeat as a companion - Plus Ian LDTheCourier 77 subscribers Subscribe 1.1K views 4 years ago How to get Dogmeat as a companion and where to find him. … WebApr 26, 2024 · 3. Dismissing by recruiting a different companion (somewhat two companions after that) 4. setconsolescopequest followers -> emptyrefalias companion -> setplayerteammate 0 (didn't work) 5. Recycle, kill, reset, resetai console commands (nothing worked) I'm out of ideas at this point.

WebFallout 1 companions aren't that particularly good in terms of having any armor (Which was fixed in Fallout 2) Ian was ok for the beginning and mid, but later game is destroyed by most. Tycho is the only that might stand a chance in later game combat, but won't stand against harder enemies like Super Mutants with their weapons

WebJun 4, 2012 · Summit: Fallout 1 doesn't allow you to equip NPC's with any armour/weapons. They can only use the default equipment. real.geizterfahr: oO Just hold the right mousebutton clicked over one char, choose the backpack-symbol and choose a weapon to give it to one of your NPC's. They will use it. communitycars.com auto group bloomingtonWebStealing from companions is not treated as a crime or hostile action, so Ian's money can be stolen back if needed. The XP reward is the same, regardless of the method chosen. This is not given as a quest by … community car share malvernduke primary care kernodle clinicWeb(Fallout 1) For some reason, Ian has suddenly stopped attacking all enemies and just sits back and does nothing. I’ve used the view tool and it says Ian looks unharmed and he still has ammo for his desert eagle? Help? This thread is archived New comments cannot be posted and votes cannot be cast 2 2 comments Best drashco • 3 yr. ago duke primary care in mebane ncWebIan can only use pistols and knives simply because Heinig only had those sprites to work with, for example. Certainly the same can be said for armor; it would be ludicrous for Ian … community car madison wiWebMay 15, 2024 · They're not scripted to be of any real use, so there's no need to obsess over them. They're not 'companions.' They're meatshields with really bad stats, that you can load down with loot. Even with the best armor, Katja and Ian will both die in two hits mid way into the game. #1 community cars for kidsWebFallout 1 companions won’t wait. I’m trying to get my companions to wait in fallout 1 an there is no option for them to wait an I’m trying to do the glow an don’t want them dying. I … community cars hertfordshire